BC Game Jam 2018 – 3 Million Years 2: Return of the Library Book

A second jam in 2018 already!?  Hell yes!  February brought us our first go at the BC Game Jam hosted at BCIT Burnaby and it was so fabulously organized I needed to start this off by giving them MASSIVE props: thank you Jam homies for the good time. Besides that we got to make a […]

Read More

Global Game Jam 2018 – Taste of Metal

Outbreak and I outdid ourselves this time I thought.  A vehicle sumo game attempting to emulate what being in a mosh pit is like.  Goofy physics aside the game is actually fun to play against your friends!  You just smash your cars into each other in an attempt to knock the other off the platform.  […]

Read More

Missed out: Resist Jam and LD40

I forgot to post about the rest of the jams I managed to participate in this year and comment on their impact to me!  They were very important come the end of the year, thinking about the games I managed to make this year really kept my head up.  I’ll do a super quick write […]

Read More

GGJ2017 – SPECTRUM

A particularly trying Jam this weekend led to the creation of Outbreak and I’s most technical challenge to date, SPECTRUM.  A small arena 1v1 networked FPS based on doing damage via being ahead on the color wheel, this was a HYUUUUUUGE undertaking for both of us. Outbreak and I are no strangers to Jam challenge […]

Read More

Dev Dice of Life

Global Game Jam 2017 is days away, my skills in 3D are almost ready for it but I remembered I needed to throw some love back to this, my site of design.  Excited for another weekend of little to no sleep, cramping my back and wrists working off a bench and laptop, and drinking physically […]

Read More